

It also fires slightly faster and has slightly less recoil when using the scope. Reservist's rifle - Also identical to the sniper rifle in strength, the Reservist's rifle uses less AP to fire, but only holds 3 rounds in a magazine.However, it pays for this ability with a reduced critical chance of 3. Victory rifle - While identical in strength to the sniper rifle, the Victory rifle has an additional 200 item HP, and knocks down targets with critical hits.Heavy use of this weapon will require merchant repairs due to the relative scarcity of these rifles. The sniper rifle can fire a total of about 83 rounds, the equivalent of 17 reloads, from full condition before breaking. For low-level enemies, they will usually be very easily killed in just one headshot, provided the gun is in good condition and the player character has a maxed-out Small Guns skill. that would normally take about a quarter of a high-level enemy's health may, if unnoticed, instantly kill them. The manual aim is usually more accurate (especially at greater distances), but V.A.T.S. They are utilized best from high vantage point locations. Sniper rifles can cause the same result as the Bloody Mess perk even if the player character has not chosen that perk. A crippled arm will result in severe sway while using the scope, regardless of the Small Guns skill level. At 100 points in Small Guns, the scope has no sway at all. The sway can be reduced with either a higher skill level in Small Guns or by entering sneak mode.

The sniper rifle has a very noticeable sway to it when manually aimed. It is a fragile gun with a scarce ammo type. It deals high damage and is equipped with a scope. The sniper rifle is the top-tier long-range weapon. 308 ammunition, it is semi-automatic with a five round magazine. The sniper rifle is a scoped rifle found in the Capital and Mojave Wastelands. To change it, please edit the transcluded page. This section is transcluded from Sniper rifle.
